multi-shot bug
Reading the comments in the previous patch, I realized that keeping the old behavior for monsters who are shooting multiple missiles was leaving an obscure but potentially serious bug. I haven't attempted to trigger it but 3.4.3 is bound to be vulnerable.
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@@ -288,6 +288,8 @@ don't give erroneous "<mon> disppears" message for hero poly'd into quantum
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feedback from casting spell of protection was wrong in some situations
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can't engrave on floor while inside solid rock, wall, or closed door
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remove engravings at drawbridge location when it is opened, closed, or wrecked
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monster killed in midst of multi-shot volley throwing/shooting might cause
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freed memory to be accessed, potentially triggering a crash
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Platform- and/or Interface-Specific Fixes
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