mimic feedback tuning
When a mimic in door form is hit by a wand of locking or wand of opening or corresponding spell, bring it out of concealment like was recently done for being zapped while in chest form. And give some feedback rather than just changing the mimic's form to 'm'. Give more detailed feedback when bumping into a mimic while moving.
This commit is contained in:
@@ -3350,6 +3350,7 @@ extern boolean mhitm_knockback(struct monst *, struct monst *,struct attack *,
|
||||
extern int passive(struct monst *, struct obj *, boolean, boolean, uchar,
|
||||
boolean) NONNULLARG1;
|
||||
extern void passive_obj(struct monst *, struct obj *, struct attack *) NONNULLARG1;
|
||||
extern void that_is_a_mimic(struct monst *, boolean) NONNULLARG1;
|
||||
extern void stumble_onto_mimic(struct monst *) NONNULLARG1;
|
||||
extern int flash_hits_mon(struct monst *, struct obj *) NONNULLARG12;
|
||||
extern void light_hits_gremlin(struct monst *, int) NONNULLARG1;
|
||||
|
||||
Reference in New Issue
Block a user