#U986: <email deleted> wrote
on Sunday, April 4, 2004 at 20:27:06: > On occassion when restoring a game where the > character is wielding Sting, floor glyphs > will show up before the --more-- prompt. > These floor glyphs usually correspond to the > location of monsters (sometimes they are just > cavern features such as walls). Some of these > floor glyphs are not in the character's line > of sight upon restoring. Also in this patch is a restore of Sting's ability to glow blue.
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@@ -82,6 +82,7 @@ E long FDECL(spec_m2, (struct obj *));
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E boolean FDECL(artifact_has_invprop, (struct obj *,UCHAR_P));
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E long FDECL(arti_cost, (struct obj *));
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E struct obj *FDECL(what_gives, (long *));
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E void FDECL(Sting_effects, (int));
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/* ### attrib.c ### */
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