DEBUG/debugpline() fixup
* Replace variadic debugpline() with fixed argument debugpline0(str), debugpline1(fmt,arg), and so on so that C99 support isn't required; * showdebug() becomes a function rather than a macro and handles a bit more; * two debugpline() calls in light.c have been changed to impossible(); * DEBUGFILES macro (in sys.c) can substitute for SYSCF's DEBUGFILES setting in !SYSCF configuration (I hope that's temporary).
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12
src/zap.c
12
src/zap.c
@@ -1,4 +1,4 @@
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/* NetHack 3.5 zap.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
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/* NetHack 3.5 zap.c $NHDT-Date: 1426465444 2015/03/16 00:24:04 $ $NHDT-Branch: debug $:$NHDT-Revision: 1.195 $ */
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/* NetHack 3.5 zap.c $Date: 2013/11/05 00:57:56 $ $Revision: 1.183 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1708,10 +1708,11 @@ struct obj *obj, *otmp;
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* as a safeguard against any stray occurrence left in an obj
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* struct someplace, although that should never happen.
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*/
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if (context.bypasses)
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if (context.bypasses) {
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return 0;
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else {
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debugpline("%s for a moment.", Tobjnam(obj, "pulsate"));
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} else {
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debugpline1("%s for a moment.",
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Tobjnam(obj, "pulsate"));
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obj->bypass = 0;
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}
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}
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@@ -3405,7 +3406,8 @@ struct obj **ootmp; /* to return worn armor for caller to disintegrate */
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resist(mon, type < ZT_SPELL(0) ? WAND_CLASS : '\0', 0, NOTELL))
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tmp /= 2;
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if (tmp < 0) tmp = 0; /* don't allow negative damage */
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debugpline("zapped monster hp = %d (= %d - %d)", mon->mhp-tmp,mon->mhp,tmp);
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debugpline3("zapped monster hp = %d (= %d - %d)",
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mon->mhp-tmp, mon->mhp, tmp);
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mon->mhp -= tmp;
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return(tmp);
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}
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