add cross-compile recipe for msdos
- If you want to obtain the djgpp cross-compiler and tools/libs for MSDOS,
which is available for linux and macOS, you can use the following script
to obtain it:
sh sys/msdos/fetch-cross-compiler.sh
That script won't install anything, it is just file fetches. It will
store the cross-compiler in subfolders of lib and the hints files are
configured to find it appropriately there.
Note: Both the fetch and the msdos cross-compile package target require
unzip and zip to be available on your host build system.
Cross-compiler bits:
https://github.com/andrewwutw/build-djgpp
and the pre-built binary for your platform from:
https://github.com/andrewwutw/build-djgpp/releases/download/v3.0/
and a DOS-extender (for including in msdos packaging) from
http://sandmann.dotster.com/cwsdpmi/csdpmi7b.zip
and pdcurses from:
https://github.com/wmcbrine/PDCurses.git
The MSDOS cross-compile can then be carried out by specifying
CROSS_TO_MSDOS=1 on the make command line.
For example:
make CROSS_TO_MSDOS=1 all
make CROSS_TO_MSDOS=1 package
You can explicitly include tty and curses support if desired, otherwise
you'll end up with a tty-only cross-compile build:
make WANT_WIN_TTY=1 WANT_WIN_CURSES=1 CROSS_TO_MSDOS=1 all
Also note that building the msdos targets using the make command
above, does not preclude you from building local linux or macOS
targets as well. Just drop the CROSS_TO_MSDOS=1 from the make
command line.
The cross-compiler hints additions are enclosed inside ifdef sections
and won't interfere with the non-cross-compile build in that case.
This commit is contained in:
@@ -3,6 +3,52 @@
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#
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# Cross-compiling -POST section
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ifdef CROSS_TO_MSDOS
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#
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$(TARGETDIR)/msdos.o : ../sys/msdos/msdos.c $(HACK_H)
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$(TARGETDIR)/pckeys.o : ../sys/msdos/pckeys.c $(HACK_H)
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$(TARGETDIR)/pctiles.o : ../sys/msdos/pctiles.c ../sys/msdos/portio.h $(HACK_H)
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$(TARGETDIR)/video.o : ../sys/msdos/video.c ../sys/msdos/portio.h $(HACK_H)
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$(TARGETDIR)/vidtxt.o : ../sys/msdos/vidtxt.c ../sys/msdos/portio.h \
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../win/share/tile.h ../include/tileset.h $(HACK_H)
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$(TARGETDIR)/vidvga.o : ../sys/msdos/vidvga.c ../sys/msdos/portio.h \
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../win/share/tile.h ../include/tileset.h $(HACK_H)
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$(TARGETDIR)/vidvesa.o : ../sys/msdos/vidvesa.c ../sys/msdos/portio.h \
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../win/share/tile.h ../include/tileset.h $(HACK_H)
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$(TARGETDIR)/vidstub.o : ../sys/msdos/vidvesa.c ../sys/msdos/portio.h \
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$(HACK_H)
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$(TARGETDIR)/tile.o : tile.c
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#
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#.PHONY: dospkg
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dospkg: $(GAMEBIN) $(TARGETDIR)/recover.exe ../dat/nhtiles.bmp
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$(TARGET_STUBEDIT) $(GAMEBIN) minstack=2048K
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mkdir -p $(TARGETDIR)/pkg
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cp $(GAMEBIN) $(TARGETDIR)/pkg/NETHACK.EXE
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cp ../dat/nhdat $(TARGETDIR)/pkg/NHDAT
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cp ../dat/license $(TARGETDIR)/pkg/LICENSE
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cp ../dat/nhtiles.bmp $(TARGETDIR)/pkg/NHTILES.BMP
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cp ../dat/symbols $(TARGETDIR)/pkg/SYMBOLS
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cp ../sys/share/NetHack.cnf $(TARGETDIR)/pkg/NETHACK.CNF
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cp ../sys/msdos/sysconf $(TARGETDIR)/pkg/SYSCONF
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cp ../doc/nethack.txt $(TARGETDIR)/pkg/NETHACK.TXT
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cp ../lib/djgpp/cwsdpmi/bin/CWSDPMI.EXE $(TARGETDIR)/pkg/CWSDPMI.EXE
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-touch $(TARGETDIR)/pkg/RECORD
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zip -9 $(TARGETDIR)/NH370DOS.ZIP $(TARGETDIR)/pkg/*
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@echo msdos package zip file $(TARGETDIR)/NH370DOS.ZIP
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endif # CROSS_TO_MSDOS
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#
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# shared file dependencies
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#
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$(TARGETDIR)/pcmain.o : ../sys/share/pcmain.c $(HACK_H)
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$(TARGETDIR)/pcsys.o : ../sys/share/pcsys.c $(HACK_H)
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$(TARGETDIR)/pctty.o : ../sys/share/pctty.c $(HACK_H)
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$(TARGETDIR)/pcunix.o : ../sys/share/pcunix.c $(HACK_H)
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$(TARGETDIR)/tileset.o : ../win/share/tileset.c
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$(TARGETDIR)/bmptiles.o : ../win/share/bmptiles.c
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$(TARGETDIR)/giftiles.o : ../win/share/giftiles.c
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$(TARGETDIR)/recover.exe : $(TARGETDIR)/recover.o
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#
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# Lua lib
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$(LUACROSSLIB): $(LUALIBOBJS)
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