PR #1093 - quest leader vs thrown invocation items

Pull request from entrez:  if hero throws (or kicks) an invocation
item or the Amulet at the quest leader, identify it and give it back
instead of treating the throw (or kicked item) as an attack.

In addition to the fixes entry I've made several tweaks to related
code, mostly to refer to the leader as "Someone" rather than "It" if
unseen.

Closes #1093
This commit is contained in:
PatR
2023-09-20 12:10:57 -07:00
parent bda0b3b807
commit 14c7b2015d
4 changed files with 30 additions and 9 deletions

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@@ -2248,6 +2248,8 @@ high skill level in martial arts or bare-handed combat sometimes hits twice
answering '?<return>' at the "genocide what?" prompt (for either monster class
or single species) runs the #genocided command to show what types of
monsters have already been genocided and then re-prompts
throwing the silver bell (or other invocation item, or the Amulet) to the
quest leader will identify it instead of being treated as an attack
Platform- and/or Interface-Specific New Features