PR #1093 - quest leader vs thrown invocation items
Pull request from entrez: if hero throws (or kicks) an invocation item or the Amulet at the quest leader, identify it and give it back instead of treating the throw (or kicked item) as an attack. In addition to the fixes entry I've made several tweaks to related code, mostly to refer to the leader as "Someone" rather than "It" if unseen. Closes #1093
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@@ -2248,6 +2248,8 @@ high skill level in martial arts or bare-handed combat sometimes hits twice
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answering '?<return>' at the "genocide what?" prompt (for either monster class
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or single species) runs the #genocided command to show what types of
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monsters have already been genocided and then re-prompts
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throwing the silver bell (or other invocation item, or the Amulet) to the
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quest leader will identify it instead of being treated as an attack
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Platform- and/or Interface-Specific New Features
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