some 3.4.1 preparation
Update patchlevel.h Update some strings from 3.4.0 to 3.4.1.
This commit is contained in:
@@ -15,8 +15,8 @@ developed and contributed the port.
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The PC Windows porting team consisting of Michael Allison, Dave Cohrs,
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Alex Kompel, Yitzhak Sapir, and Janet Walz integrated the tty version
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and the graphical version into the NetHack 3.4.0 sources. Just as
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the release of NetHack 3.4.0 was being prepared, Dion Nicolaas submitted
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and the graphical version into the NetHack 3.4.1 sources. Just as
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the release of NetHack 3.4.1 was being prepared, Dion Nicolaas submitted
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an entire win32 port of his own to the NetHack Development Team. Dion was
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subsequently invited to join the PC Windows porting team where he could
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continue to contribute to the win32 port, and that invitation was accepted.
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@@ -237,7 +237,7 @@ Running NetHack
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If you will be running it by launching it from a shortcut, just
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use the following information when setting up the shortcut.
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Description : NetHack 3.4.0
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Description : NetHack 3.4.1
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Command Line : C:\NETHACK\BINARY\NETHACK.EXE
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(changing the directory to the appropriate one of course)
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@@ -472,7 +472,7 @@ Running NetHack
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or from a shortcut, just use the following information when
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setting up the icon or shortcut.
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Description : NetHack 3.4.0
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Description : NetHack 3.4.1
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Command Line : C:\NETHACK\BINARY\NETHACKW.EXE
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(changing the directory in the Command Line to the appropriate one of course)
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@@ -379,7 +379,7 @@ RECOVOBJS = $(O)recover.o
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TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
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#
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# These are not invoked during a normal game build in 3.4.0
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# These are not invoked during a normal game build in 3.4.1
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#
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TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
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$(O)decl.o $(O)monst.o $(O)objects.o
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@@ -27,7 +27,7 @@
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# Dion Nicolaas
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#==============================================================================
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# Graphical interface
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# Don't uncomment this line for 3.4.0
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# Don't uncomment this line for 3.4.1
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# Set to Y for a graphical version
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# Set to anything else (or undefine) for a tty version
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@@ -339,7 +339,7 @@ RECOVOBJS = $(O)recover.o
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TILEFILES = $(WSHR)/monsters.txt $(WSHR)/objects.txt $(WSHR)/other.txt
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#
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# These are not invoked during a normal game build in 3.4.0
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# These are not invoked during a normal game build in 3.4.1
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#
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TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
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$(O)decl.o $(O)monst.o $(O)objects.o
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@@ -324,7 +324,7 @@ RECOVOBJS = $(O)recover.o
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TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
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#
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# These are not invoked during a normal game build in 3.4.0
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# These are not invoked during a normal game build in 3.4.1
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#
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TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
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$(O)decl.o $(O)monst.o $(O)objects.o
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@@ -1,5 +1,5 @@
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NAME NETHACK
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DESCRIPTION 'NetHack 3.4.0 for Windows NT'
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DESCRIPTION 'NetHack 3.4.1 for Windows NT'
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EXETYPE WINDOWS
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STUB 'WINSTUB.EXE'
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CODE PRELOAD MOVEABLE DISCARDABLE
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@@ -1,4 +1,4 @@
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Microsoft Windows specific help file for NetHack 3.4.0
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Microsoft Windows specific help file for NetHack 3.4.1
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Copyright (c) NetHack PC Development Team 1993-2002.
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NetHack may be freely distributed. See license for details.
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(Last Revision: March 16, 2002)
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@@ -242,7 +242,7 @@ Map - Provides for selection of map mode. Equivalent to using
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the map_mode option.
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Window Settings - Changes your logged-on user's settings for NetHack.
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In 3.4.0, only one setting is available: NetHack mode, which can be
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In 3.4.1, only one setting is available: NetHack mode, which can be
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checked or unchecked. NetHack mode allows you to use the ALT key for
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game key commands [see list above]. You can use F10 to access the
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menu bar while in NetHack mode. You can also clear your logged-on
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