With fragile wands, use snap instead of break
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@@ -3210,8 +3210,8 @@ struct obj *obj;
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You("don't have the strength to break %s!", yname(obj));
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You("don't have the strength to break %s!", yname(obj));
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return 0;
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return 0;
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}
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}
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pline("Raising %s high above your %s, you break it in two!", yname(obj),
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pline("Raising %s high above your %s, you %s it in two!", yname(obj),
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body_part(HEAD));
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body_part(HEAD), is_fragile ? "snap" : "break");
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/* [ALI] Do this first so that wand is removed from bill. Otherwise,
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/* [ALI] Do this first so that wand is removed from bill. Otherwise,
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* the freeinv() below also hides it from setpaid() which causes problems.
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* the freeinv() below also hides it from setpaid() which causes problems.
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