displacer beast as food
Make eating a displacer beast corpse or a tin of displacer beast meat confer temporary Displacement lasting 6d6 turns.
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@@ -489,6 +489,7 @@ E int NDECL(take_off);
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#endif
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E const char *FDECL(fingers_or_gloves, (BOOLEAN_P));
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E void FDECL(off_msg, (struct obj *));
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E void FDECL(toggle_displacement, (struct obj *, long, BOOLEAN_P));
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E void FDECL(set_wear, (struct obj *));
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E boolean FDECL(donning, (struct obj *));
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E boolean FDECL(doffing, (struct obj *));
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@@ -180,8 +180,9 @@
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#define Invisible (Invis && !See_invisible)
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/* Note: invisibility also hides inventory and steed */
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#define EDisplaced u.uprops[DISPLACED].extrinsic
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#define Displaced EDisplaced
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#define HDisplaced u.uprops[DISPLACED].intrinsic /* timed from corpse */
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#define EDisplaced u.uprops[DISPLACED].extrinsic /* worn cloak */
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#define Displaced (HDisplaced || EDisplaced)
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#define HStealth u.uprops[STEALTH].intrinsic
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#define EStealth u.uprops[STEALTH].extrinsic
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