diff --git a/doc/fixes34.4 b/doc/fixes34.4 index 523166685..9161a69d5 100644 --- a/doc/fixes34.4 +++ b/doc/fixes34.4 @@ -440,6 +440,9 @@ smartphone: do not translate input when command helper is hidden (fixes smartphone: new keypad layouts smartphone: wizard mode command layout smartphone: option to feed arbitrary text as a command to nethack core +Windows: starting a game with nethack.exe (tty) and saving, then restoring + and finishing with nethackW.exe (win32) would display the high scores + output in a series of popup windows, one for each line of text Windows, probably MSDOS and OS/2: attempting to use very first false rumor for cookie fortune or random engraving could produce garbled text when rumors.tru had CR+LF line ends instead of Unix-style LF lines diff --git a/include/flag.h b/include/flag.h index 29af0ae1a..25e2bac84 100644 --- a/include/flag.h +++ b/include/flag.h @@ -50,7 +50,6 @@ struct flag { boolean standout; /* use standout for --More-- */ boolean time; /* display elapsed 'time' */ boolean tombstone; /* print tombstone */ - boolean toptenwin; /* ending list in window instead of stdout */ boolean verbose; /* max battle info */ int end_top, end_around; /* describe desired score list */ unsigned moonphase; @@ -194,6 +193,7 @@ struct instance_flags { * on some non-move commands */ boolean renameallowed; /* can change hero name during role selection */ boolean renameinprogress; /* we are changing hero name */ + boolean toptenwin; /* ending list in window instead of stdout */ boolean zerocomp; /* write zero-compressed save files */ boolean rlecomp; /* run-length comp of levels when writing savefile */ uchar num_pad_mode; diff --git a/include/patchlevel.h b/include/patchlevel.h index dc3ddb294..609e808be 100644 --- a/include/patchlevel.h +++ b/include/patchlevel.h @@ -13,7 +13,7 @@ * Incrementing EDITLEVEL can be used to force invalidation of old bones * and save files. */ -#define EDITLEVEL 47 +#define EDITLEVEL 48 #define COPYRIGHT_BANNER_A \ "NetHack, Copyright 1985-2011"