Add 'pickup_stolen' option
Add pickup_stolen option to autopick items stolen from you by a nymph or monkey, even if they don't match your normal autopickup settings. Replace was_dropped, was_thrown with a 2-bit bitfield that can contain values LOST_DROPPED, LOST_THROWN, and LOST_STOLEN (or 0), since they should all be mutually exclusive anyway as they track the most recent way the item left the hero's inventory. [Rebase/merge conflict fixed up. PR]
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@@ -4815,6 +4815,14 @@ level (Unencumbered, Burdened, streSsed, straiNed, overTaxed,
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or overLoaded), you will be asked if you want to continue.
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(Default `S'). Persistent.
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%.lp
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\item[\ib{pickup\verb+_+stolen}]
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If this option is on and ``{\it autopickup\/}'' is also on, try to pick up
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things that a monster stole from you, even if they aren't in
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``{\it pickup\verb+_+types\/}'' or
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match an autopickup exception.
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Default is on.
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Persistent.
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%.lp
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\item[\ib{pickup\verb+_+thrown}]
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If this option is on and ``{\it autopickup\/}'' is also on, try to pick up
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things that you threw, even if they aren't in
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