#levelchange fix
Using #levelchange to reduce experience level would put nethack into an infinite loop if the character had life-drain resistance.
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)cmd.c 3.4 2002/01/17 */
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/* SCCS Id: @(#)cmd.c 3.4 2002/06/23 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -566,6 +566,7 @@ wiz_mon_polycontrol()
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return 0;
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}
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/* #levelchange command */
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STATIC_PTR int
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wiz_level_change()
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{
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@@ -591,7 +592,7 @@ wiz_level_change()
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}
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if (newlevel < 1) newlevel = 1;
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while (u.ulevel > newlevel)
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losexp((const char *)0);
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losexp("#levelchange");
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} else {
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if (u.ulevel >= MAXULEV) {
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You("are already as experienced as you can get.");
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