Merge branch 'NetHack-3.6.2'

This commit is contained in:
nhmall
2018-12-27 22:47:26 -05:00
6 changed files with 43 additions and 13 deletions

View File

@@ -312,8 +312,13 @@ looking into an applied container with ':' showed prices of unpaid items but
prevent achievement luckstone from merging with other luckstones if kicked or
dropped by monster (not applicable for dropped by player; achievement
would have been recorded and luckstone reverted to normal if picked up)
when splitting a stack of gems where internal ID is used to make adjustment to
when splitting a stack where internal ID is used to make adjustment to
shop prices, pick an ID for new stack that yields same prices as old
when merging a stack where internal ID is used to adjust shop prices, always
keep the ID which induces the higher price (only matters when buying
from shop, not when selling; doesn't affect items already on bill)
since knives became stackable in 3.6.0, fake player monsters could be given
multi-quantity stacks for weapons (scalpel, athame) they never throw
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository