Merge branch 'NetHack-3.6.2'

This commit is contained in:
nhmall
2018-12-27 22:47:26 -05:00
6 changed files with 43 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 weapon.c $NHDT-Date: 1541145518 2018/11/02 07:58:38 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.60 $ */
/* NetHack 3.6 weapon.c $NHDT-Date: 1545964580 2018/12/28 02:36:20 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.67 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
@@ -373,6 +373,7 @@ int x;
return (struct obj *) 0;
}
/* TODO: have monsters use aklys' throw-and-return */
static NEARDATA const int rwep[] = {
DWARVISH_SPEAR, SILVER_SPEAR, ELVEN_SPEAR, SPEAR, ORCISH_SPEAR, JAVELIN,
SHURIKEN, YA, SILVER_ARROW, ELVEN_ARROW, ARROW, ORCISH_ARROW,
@@ -508,6 +509,19 @@ register struct monst *mtmp;
return (struct obj *) 0;
}
/* is 'obj' a type of weapon that any monster knows how to throw? */
boolean
monmightthrowwep(obj)
struct obj *obj;
{
short idx;
for (idx = 0; idx < SIZE(rwep); ++idx)
if (obj->otyp == rwep[idx])
return TRUE;
return FALSE;
}
/* Weapons in order of preference */
static const NEARDATA short hwep[] = {
CORPSE, /* cockatrice corpse */