fix github issue #1220 - shattering unseen weapon
Reported by NetSysFire: if hero dealt a weapon-shattering melee blow to an unseen target, the weapon was accurately described in the accompanying message |Its <formatted-weapon-description> is shattered from the force...! If the hero can't see or sense the monster, report |Its weapon is shattered from the force of your blow! If the monster isn't seen but is sensed, then |<Monster>'s weapon is shattered from the force of your blow! Fixes #1220
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1402 $ $NHDT-Date: 1711034372 2024/03/21 15:19:32 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1407 $ $NHDT-Date: 1711484961 2024/03/26 20:29:21 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1384,6 +1384,8 @@ using '#adjust c d' or '#adjust d c' after splitting slot c via '#adjust Nc d'
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that caused this was intended to avoid collecting other compatible
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stacks while still merging the two specified ones)
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ring of aggravate monster increases the level difficulty
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if hero shattered an unseen monster's weapon, the [also unseen] weapon was
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described in the feedback
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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