B01005 - infinite objects from traps

Added a random factor to arrow, dart and rock traps so they'll eventually
stop producing new objects.  Also fixed a bug in mklev that set the trap
"once" flag even for traps where it wasn't currently appropriate.
This commit is contained in:
cohrs
2003-03-27 03:01:38 +00:00
parent debd89444c
commit 18f39cfcdd
3 changed files with 55 additions and 8 deletions
+1
View File
@@ -30,6 +30,7 @@ clean up funny lighting on the healer locate level
allow all tame monsters that eat to consider food thrown to them
the screen display wasn't always up to date after map topology changes
jumping over a sokobon pit would result in the player next to, not in, the pit
don't let arrow, rock or dart traps provide an infinite number of objects
Platform- and/or Interface-Specific Fixes