B04008 Minetown fountain warnings prevent fountain gem/gold discovery
<Someone> writes: I can accept that losing gold into a fountain recharges it to make it possible to find a gem in it in future (however weird that is). What _does_ seem wrong is that receiving a warning about a Minetown fountain prevents finding gems and gold there.
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@@ -164,6 +164,7 @@ avoid crash when drinking a potion causes the hero to float up over a fire
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in some situations, if hero stood still, a hostile dwarf would switch back
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and forth between weapon and pick-axe and never move
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uncontrolled teleports did not handle leashed pets
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minetown fountain warnings shouldn't prevent finding gems/coins in fountain
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Platform- and/or Interface-Specific Fixes
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