B04008 Minetown fountain warnings prevent fountain gem/gold discovery

<Someone> writes:
I can accept that losing gold into a fountain recharges it to make it
possible to find a gem in it in future (however weird that is). What
_does_ seem wrong is that receiving a warning about a Minetown
fountain prevents finding gems and gold there.
This commit is contained in:
nethack.allison
2002-07-14 17:19:40 +00:00
parent 24cb5a7e3e
commit 19225335bf
4 changed files with 18 additions and 11 deletions

View File

@@ -495,7 +495,7 @@ int ttyp;
breaking bypasses that routine and calls us directly */
if (IS_FOUNTAIN(lev->typ)) {
dogushforth(FALSE);
lev->looted |= F_WARNED; /* force dryup */
SET_FOUNTAIN_WARNED(x,y); /* force dryup */
dryup(x, y, madeby_u);
return;
#ifdef SINKS