ensure a rebuild of include/nhlua.h after fetching Lua source
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@@ -270,6 +270,8 @@ fetch-Lua:
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( mkdir -p lib && cd lib && \
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( mkdir -p lib && cd lib && \
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curl -R -O http://www.lua.org/ftp/lua-$(LUA_VERSION).tar.gz && \
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curl -R -O http://www.lua.org/ftp/lua-$(LUA_VERSION).tar.gz && \
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tar zxf lua-$(LUA_VERSION).tar.gz && rm -f lua-$(LUA_VERSION).tar.gz )
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tar zxf lua-$(LUA_VERSION).tar.gz && rm -f lua-$(LUA_VERSION).tar.gz )
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#if we just fetched lua, force include/nhlua.h to be built based on it
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-rm include/nhlua.h
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update: $(GAME) recover $(VARDAT) spec_levs
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update: $(GAME) recover $(VARDAT) spec_levs
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# (don't yank the old version out from under people who're playing it)
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# (don't yank the old version out from under people who're playing it)
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