probing vs underwater items
When probing is zapped downward while hero is at a water or lava spot and hero isn't beneath the surface, show any objects 'hidden' by the water or lava at that spot.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1247 $ $NHDT-Date: 1695932713 2023/09/28 20:25:13 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1268 $ $NHDT-Date: 1698090922 2023/10/23 19:55:22 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1239,6 +1239,8 @@ paranoid_confirm:pray can be changed to require yes/no response instead of y/n
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by also setting paranoid_confirm:Confirm
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wand of probing reveals map locations and traps in the ray path; also reveals
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secret doors and secret corridors if the ray hits such
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wand of probing zapped downward while hero is over water shows items under that
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wand of probing reveals tin and egg contents
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applying a wielded, lit potion of oil to unlight it while other unlit
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potion(s) of oil were quivered would trigger panic
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"addinv: null obj after quiver merge otyp=N" where N is POT_OIL
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@@ -1250,7 +1252,6 @@ the throne room on the Samurai quest home level lacked a throne but gave
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coughing due to stinking cloud wakes up nearby monsters
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stop occupation when timed levitation or choking issues a message
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use #monster to make dragon steed breathe
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wand of probing reveals tin and egg contents
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steam vortices and fog clouds leave steam clouds behind
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fog clouds maintain any clouds they are in, even poisonous ones
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bone devils summon skeletons
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