github PR #259 - paranoid_confirmation:trap

Fairly old pull request from copperwater:  add new paranoid_confirm
setting 'trap'.

The old commit suffered from bit rot and merging needed too much
fixing up despite there not being many bands of change in the commit's
diffs.  I ultimately redid it from scratch, although the two biggest
chunks of code started with copy+paste of the pull request's commit.

It operates like paranoid:pray.  Setting paranoid:trap adds a new
"Really step into <trap>?" y/n prompt when attempting to move
into/onto a known trap, even if an object covers it on the map.
Setting both 'paranoid:Confirm trap' turns that into a yes/no prompt.
(Adding 'Confirm' affects other paranoid confirmations; in addition
to requiring yes<return> rather than just y to accept, it also forces
no<return> to reject.)

However, moving into a known trap that is considered to be harmless
behaves as if no trap was present.  Some of the trap classification
might be out of date; several types of traps have undergone changes
since implementation of the original pull request, notably anti-magic
field.  When the hero is hallucinating, all known traps are considered
harmful since the map no longer reliably describes them.

Preceding a movement command with the 'm' prefix also behaves as if
no trap was present, bypassing confirmation for that move, similar to
how paranoid:swim currently behaves.  Being stunned or confused also
behaves as if no trap was present, taking priority over hallucination.

This updates the documentation.

Supersedes #259
Closes #259
This commit is contained in:
PatR
2023-09-08 15:55:31 -07:00
parent 33d85bfe08
commit 1a64ee1c28
10 changed files with 248 additions and 11 deletions

View File

@@ -2913,6 +2913,7 @@ extern struct monst *animate_statue(struct obj *, coordxy, coordxy,
int, int *);
extern struct monst *activate_statue_trap(struct trap *, coordxy, coordxy,
boolean);
extern int immune_to_trap(struct monst *, unsigned);
extern void set_utrap(unsigned, unsigned);
extern void reset_utrap(boolean);
extern void dotrap(struct trap *, unsigned);

View File

@@ -85,7 +85,8 @@ struct flag {
#define PARANOID_WERECHANGE 0x0100
#define PARANOID_EATING 0x0200
#define PARANOID_SWIM 0x0400
#define PARANOID_AUTOALL 0x0800
#define PARANOID_TRAP 0x0800
#define PARANOID_AUTOALL 0x1000
int pickup_burden; /* maximum burden before prompt */
int pile_limit; /* controls feedback when walking over objects */
char discosort; /* order of dodiscovery/doclassdisco output: o,s,c,a */
@@ -482,6 +483,8 @@ enum runmode_types {
#define ParanoidEating ((flags.paranoia_bits & PARANOID_EATING) != 0)
/* Prevent going into lava or water without explicitly forcing it */
#define ParanoidSwim ((flags.paranoia_bits & PARANOID_SWIM) != 0)
/* Prevent going onto/into known trap unless it is harmless */
#define ParanoidTrap ((flags.paranoia_bits & PARANOID_TRAP) != 0)
/* Require confirmation for choosing 'A' in class menu for menustyle:Full */
#define ParanoidAutoAll ((flags.paranoia_bits & PARANOID_AUTOALL) != 0U)

View File

@@ -93,13 +93,22 @@ enum trap_types {
};
/* some trap-related function return results */
enum { Trap_Effect_Finished = 0,
Trap_Is_Gone = 0,
Trap_Caught_Mon = 1,
Trap_Killed_Mon = 2,
Trap_Moved_Mon = 3, /* new location, or new level */
enum trap_result {
Trap_Effect_Finished = 0,
Trap_Is_Gone = 0,
Trap_Caught_Mon = 1,
Trap_Killed_Mon = 2,
Trap_Moved_Mon = 3, /* new location, or new level */
};
/* return codes from immune_to_trap() */
enum trap_immunities {
TRAP_NOT_IMMUNE = 0,
TRAP_CLEARLY_IMMUNE = 1,
TRAP_HIDDEN_IMMUNE = 2,
};
#define is_pit(ttyp) ((ttyp) == PIT || (ttyp) == SPIKED_PIT)
#define is_hole(ttyp) ((ttyp) == HOLE || (ttyp) == TRAPDOOR)
#define unhideable_trap(ttyp) ((ttyp) == HOLE) /* visible traps */