more warning suppression from unused variables
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@@ -437,7 +437,6 @@ void
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savestateinlock()
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{
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int hpid = 0;
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static boolean havestate = TRUE;
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char whynot[BUFSZ];
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NHFILE *nhfp;
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@@ -448,7 +447,7 @@ savestateinlock()
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* a game, however, the file has to be rewritten once to truncate
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* it and avoid restoring from outdated information.
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*
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* Restricting havestate to this routine means that an additional
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* Restricting g.havestate to this routine means that an additional
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* noop pid rewriting will take place on the first "checkpoint" after
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* the game is started or restored, if checkpointing is off.
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*/
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