more warning suppression from unused variables

This commit is contained in:
nhmall
2019-06-25 21:04:37 -04:00
parent ed97095670
commit 1b058e4f2a
3 changed files with 155 additions and 156 deletions

View File

@@ -437,7 +437,6 @@ void
savestateinlock()
{
int hpid = 0;
static boolean havestate = TRUE;
char whynot[BUFSZ];
NHFILE *nhfp;
@@ -448,7 +447,7 @@ savestateinlock()
* a game, however, the file has to be rewritten once to truncate
* it and avoid restoring from outdated information.
*
* Restricting havestate to this routine means that an additional
* Restricting g.havestate to this routine means that an additional
* noop pid rewriting will take place on the first "checkpoint" after
* the game is started or restored, if checkpointing is off.
*/