diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 32b735014..0787fcea3 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -2110,6 +2110,8 @@ when attacking a displacer beast, using the 'F' forcefight prefix prevented it successfully disarming a chest trap was clearing the chest's 'tknown' bit instead of setting it; likewise when failing to disarm triggered and used up the trap +when game ended with 'force_invmenu' On, final disclosure of inventory would + contain spurious menu entry "? - (list likely candidates)" Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository diff --git a/src/end.c b/src/end.c index 35dfc1803..57b189d12 100644 --- a/src/end.c +++ b/src/end.c @@ -630,6 +630,7 @@ disclose(int how, boolean taken) if (c == 'y') { /* caller has already ID'd everything; we pass 'want_reply=True' to force display_pickinv() to avoid using WIN_INVENT */ + iflags.force_invmenu = FALSE; (void) display_inventory((char *) 0, TRUE); container_contents(gi.invent, TRUE, TRUE, FALSE); }