Show menu when paying items
... and have more than 1 billed item, and using non-traditional menustyle. I opted to add an extra field to the bill struct, because that made the code cleaner. Breaks saves and bones.
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@@ -113,6 +113,7 @@ struct epri {
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struct bill_x {
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unsigned bo_id;
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boolean useup;
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boolean queuedpay;
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long price; /* price per unit */
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long bquan; /* amount used up */
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};
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@@ -17,7 +17,7 @@
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* Incrementing EDITLEVEL can be used to force invalidation of old bones
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* and save files.
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*/
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#define EDITLEVEL 93
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#define EDITLEVEL 94
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/*
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* Development status possibilities.
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