B03005 - Canceling monsters
Since monster cancellation sticks, it doesn't makes sense for Magicbane to cancel a monster more than once. Tweaked the messages to deal with this fact. I decided to not make Magicbane's random effect "intelligent", which is what changing it to use some other attack against a canceled monster would be.
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@@ -76,6 +76,7 @@ choking while eating non-food always called the food "quick snack"
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short swords are not throwing weapons
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several sit-in-trap cases were unreachable
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curse candelabrum in bones, like other similar artifacts
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clear up Magicbane messages when it attempts to re-cancel a canceled monster
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Platform- and/or Interface-Specific Fixes
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