rename IS_ROCK() macro to IS_OBSTRUCTED()
It has included trees since they were added, so give it a more fitting name.
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@@ -1840,7 +1840,7 @@ use_offensive(struct monst *mtmp)
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for (y = mmy - 1; y <= mmy + 1; y++) {
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/* Is this a suitable spot? */
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if (isok(x, y) && !closed_door(x, y)
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&& !IS_ROCK(levl[x][y].typ) && !IS_AIR(levl[x][y].typ)
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&& !IS_OBSTRUCTED(levl[x][y].typ) && !IS_AIR(levl[x][y].typ)
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&& (((x == mmx) && (y == mmy)) ? !is_blessed : !is_cursed)
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&& (x != u.ux || y != u.uy)) {
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(void) drop_boulder_on_monster(x, y, confused, FALSE);
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