rename IS_ROCK() macro to IS_OBSTRUCTED()

It has included trees since they were added, so give it a
more fitting name.
This commit is contained in:
nhmall
2024-11-09 11:12:42 -05:00
parent f1743d0e5c
commit 1dbba0f63b
23 changed files with 67 additions and 67 deletions

View File

@@ -169,7 +169,7 @@ stuck_in_wall(void)
continue;
y = u.uy + j;
if (!isok(x, y)
|| (IS_ROCK(levl[x][y].typ)
|| (IS_OBSTRUCTED(levl[x][y].typ)
&& (levl[x][y].typ != SDOOR && levl[x][y].typ != SCORR))
|| (blocked_boulder(i, j) && !throws_rocks(gy.youmonst.data)))
++count;
@@ -2633,7 +2633,7 @@ blocked_boulder(int dx, int dy)
return TRUE;
if (!isok(nx, ny))
return TRUE;
if (IS_ROCK(levl[nx][ny].typ))
if (IS_OBSTRUCTED(levl[nx][ny].typ))
return TRUE;
if (sobj_at(BOULDER, nx, ny))
return TRUE;