Chronicle of major events, and livelog

Log game events, such as entering a new dungeon level, breaking
a conduct, or killing a unique monster, in a new "Major events"
chronicle. The entries record the turn when the event happened.
The log can be viewed with #chronicle -command, and the entries
also show up in the end-of-game dump, if that is available.

This feature is on by default, but can be disabled by
defining NO_CHRONICLE compile-time option.

This also contains "live logging", writing the events as they
happen into a single livelog-file. This is mostly useful for
public servers. The livelog is off by default, and must be
compiled in with LIVELOG, and then turned on in sysconf.

Mostly this a version of livelogging from the Hardfought server,
with some changes.
This commit is contained in:
Pasi Kallinen
2022-02-09 22:49:25 +02:00
parent cfcfc3429f
commit 1e90f89203
43 changed files with 624 additions and 53 deletions
+2 -1
View File
@@ -1072,7 +1072,8 @@ doengrave(void)
/* A single `x' is the traditional signature of an illiterate person */
if (len != 1 || (!index(ebuf, 'x') && !index(ebuf, 'X')))
u.uconduct.literate++;
if (!u.uconduct.literate++)
livelog_printf(LL_CONDUCT, "became literate by engraving \"%s\"", ebuf);
/* Mix up engraving if surface or state of mind is unsound.
Note: this won't add or remove any spaces. */