Chronicle of major events, and livelog

Log game events, such as entering a new dungeon level, breaking
a conduct, or killing a unique monster, in a new "Major events"
chronicle. The entries record the turn when the event happened.
The log can be viewed with #chronicle -command, and the entries
also show up in the end-of-game dump, if that is available.

This feature is on by default, but can be disabled by
defining NO_CHRONICLE compile-time option.

This also contains "live logging", writing the events as they
happen into a single livelog-file. This is mostly useful for
public servers. The livelog is off by default, and must be
compiled in with LIVELOG, and then turned on in sysconf.

Mostly this a version of livelogging from the Hardfought server,
with some changes.
This commit is contained in:
Pasi Kallinen
2022-02-09 22:49:25 +02:00
parent cfcfc3429f
commit 1e90f89203
43 changed files with 624 additions and 53 deletions
+2 -1
View File
@@ -2262,7 +2262,8 @@ dodip(void)
short save_otyp = obj->otyp;
/* KMH, conduct */
u.uconduct.polypiles++;
if (!u.uconduct.polypiles++)
livelog_printf(LL_CONDUCT, "polymorphed %s first item", uhis());
obj = poly_obj(obj, STRANGE_OBJECT);