Chronicle of major events, and livelog
Log game events, such as entering a new dungeon level, breaking a conduct, or killing a unique monster, in a new "Major events" chronicle. The entries record the turn when the event happened. The log can be viewed with #chronicle -command, and the entries also show up in the end-of-game dump, if that is available. This feature is on by default, but can be disabled by defining NO_CHRONICLE compile-time option. This also contains "live logging", writing the events as they happen into a single livelog-file. This is mostly useful for public servers. The livelog is off by default, and must be compiled in with LIVELOG, and then turned on in sysconf. Mostly this a version of livelogging from the Hardfought server, with some changes.
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@@ -560,7 +560,10 @@ priest_talk(struct monst *priest)
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boolean strayed = (u.ualign.record < 0);
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/* KMH, conduct */
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u.uconduct.gnostic++;
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if (!u.uconduct.gnostic++)
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livelog_printf(LL_CONDUCT,
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"rejected atheism by consulting with %s",
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mon_nam(priest));
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if (priest->mflee || (!priest->ispriest && coaligned && strayed)) {
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pline("%s doesn't want anything to do with you!", Monnam(priest));
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