Add sysconf BONES_POOLS to allow more bones-files per level

Reduce the chance of a player playing on a public server encountering
their own bones, by implementing separate bones pools. The pool a player
belongs to is determined at game start, and only bones in that pool
are used. The sysconf BONES_POOLS allows the sysadmin to define how
many pools there are.
This commit is contained in:
Pasi Kallinen
2017-08-20 23:04:55 +03:00
parent 7bb4cb1b1e
commit 1eca824321
7 changed files with 34 additions and 0 deletions

View File

@@ -615,6 +615,7 @@ blinded hero or monster who eats a nurse corpse will have blindness cured
blinded hero or monster who breathes vapor from broken potion of healing,
extra healing, or full healing might have blindness cured (depends on
potion: full == always; extra == if not-cursed; plain == if blessed)
sysconf definition BONES_POOLS to allow more bones files per level
Platform- and/or Interface-Specific New Features