Add sysconf BONES_POOLS to allow more bones-files per level
Reduce the chance of a player playing on a public server encountering their own bones, by implementing separate bones pools. The pool a player belongs to is determined at game start, and only bones in that pool are used. The sysconf BONES_POOLS allows the sysadmin to define how many pools there are.
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@@ -615,6 +615,7 @@ blinded hero or monster who eats a nurse corpse will have blindness cured
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blinded hero or monster who breathes vapor from broken potion of healing,
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extra healing, or full healing might have blindness cured (depends on
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potion: full == always; extra == if not-cursed; plain == if blessed)
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sysconf definition BONES_POOLS to allow more bones files per level
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Platform- and/or Interface-Specific New Features
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