Add sysconf BONES_POOLS to allow more bones-files per level

Reduce the chance of a player playing on a public server encountering
their own bones, by implementing separate bones pools. The pool a player
belongs to is determined at game start, and only bones in that pool
are used. The sysconf BONES_POOLS allows the sysadmin to define how
many pools there are.
This commit is contained in:
Pasi Kallinen
2017-08-20 23:04:55 +03:00
parent 7bb4cb1b1e
commit 1eca824321
7 changed files with 34 additions and 0 deletions

View File

@@ -27,6 +27,7 @@ struct sysopt {
int seduce;
int check_save_uid; /* restoring savefile checks UID? */
int check_plname; /* use plname for checking wizards/explorers/shellers */
int bones_pools;
/* record file */
int persmax;