doc bits
Per <Someone>'s request, make the game's description of the ``#enhance'' command be the same as in the Guidebook by mentioning spell skills. Combining weapons plural with spell singular isn't right, but I'm not sure which way to change that so am leaving it alone. On the other hand, the poor grammar used to describe the ``#conduct'' command is easy to fix.
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)cmd.c 3.4 2004/01/09 */
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/* SCCS Id: @(#)cmd.c 3.4 2004/10/27 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1545,10 +1545,11 @@ static const struct func_tab cmdlist[] = {
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struct ext_func_tab extcmdlist[] = {
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{"adjust", "adjust inventory letters", doorganize, TRUE},
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{"chat", "talk to someone", dotalk, TRUE}, /* converse? */
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{"conduct", "list which challenges you have adhered to", doconduct, TRUE},
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{"conduct", "list voluntary challenges you have maintained",
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doconduct, TRUE},
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{"dip", "dip an object into something", dodip, FALSE},
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{"enhance", "advance or check weapons skills", enhance_weapon_skill,
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TRUE},
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{"enhance", "advance or check weapons and spell skills",
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enhance_weapon_skill, TRUE},
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{"force", "force a lock", doforce, FALSE},
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{"invoke", "invoke an object's powers", doinvoke, TRUE},
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{"jump", "jump to a location", dojump, FALSE},
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