'selectsaved' extension
Instead of a menu listing a - hero1 b - hero2 n - New game q - Quit show a - hero1-role1-race1-gend1-algn1 b - hero2-role2-race2-gend2-algn2 n - New game q - Quit or a - - hero1-role1-race1-gend1-algn1 b - X hero2-role2-race2-gend2-algn2 c - D wizard-role3-race3-gend3-algn3 n - New game q - Quit when any game in the list wasn't saved during normal play. (Those are sorted by character name; the playmode is just coincidence.) The dash for 'normal' doesn't look great but -/X/D are codes used in entries written to paniclog. The whole playmode prefix doesn't look particularly good but I suspect that most players relying on restore via menu won't see it. It should work when the character name has dashes in it but that hasn't been properly tested. The gender and alignment suffices reflect their value at the time of save rather than at the start of the game. That might be considered a bug but it was easiest. Increments EDITLEVEL; existing save and bones files are invalidated.
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@@ -17,7 +17,7 @@
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* Incrementing EDITLEVEL can be used to force invalidation of old bones
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* and save files.
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*/
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#define EDITLEVEL 107
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#define EDITLEVEL 108
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/*
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* Development status possibilities.
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