ren nhconst.h -> weight.h
The speed related values were not used, except for NORMAL_SPEED, which has been moved back to permonst.h
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@@ -12,7 +12,7 @@
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#include "lint.h"
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#include "align.h"
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#include "nhconst.h"
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#include "weight.h"
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#include "dungeon.h"
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#include "stairs.h"
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#include "objclass.h"
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@@ -77,6 +77,8 @@ struct permonst {
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uchar mcolor; /* color to use */
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};
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#define NORMAL_SPEED 12
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extern NEARDATA struct permonst mons[NUMMONS + 1]; /* the master list of
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* monster types */
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@@ -29,14 +29,6 @@ enum weight_constants {
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WT_DRAGON = 4500, /* weight of dragon body */
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};
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enum monster_speeds {
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VERY_SLOW = 3,
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SLOW_SPEED = 9,
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NORMAL_SPEED = 12, /* movement rates */
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FAST_SPEED = 15,
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VERY_FAST = 24,
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};
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#endif /* NHCONST_H */
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