feedback bit
Handle the candle vs underwater message that just had its punctation fixed slightly differently.
This commit is contained in:
+11
-9
@@ -47,9 +47,9 @@ static boolean get_valid_jump_position(coordxy, coordxy);
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static boolean get_valid_polearm_position(coordxy, coordxy);
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static boolean get_valid_polearm_position(coordxy, coordxy);
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static boolean find_poleable_mon(coord *, int, int);
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static boolean find_poleable_mon(coord *, int, int);
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static const char Nothing_seems_to_happen[] = "Nothing seems to happen.";
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static const char
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static const char no_elbow_room[] =
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Nothing_seems_to_happen[] = "Nothing seems to happen.",
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"don't have enough elbow-room to maneuver.";
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no_elbow_room[] = "don't have enough elbow-room to maneuver.";
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static int
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static int
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use_camera(struct obj *obj)
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use_camera(struct obj *obj)
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@@ -1050,8 +1050,9 @@ use_mirror(struct obj *obj)
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}
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}
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if (Underwater) {
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if (Underwater) {
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if (useeit)
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if (useeit)
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You(Hallucination ? "give the fish a chance to fix their makeup."
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You("%s.",
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: "reflect the murky water.");
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Hallucination ? "give the fish a chance to fix their makeup"
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: "reflect the murky water");
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return ECMD_TIME;
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return ECMD_TIME;
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}
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}
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if (u.dz) {
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if (u.dz) {
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@@ -1190,8 +1191,8 @@ use_bell(struct obj **optr)
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&& !(gm.mvitals[PM_WOOD_NYMPH].mvflags & G_GONE)
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&& !(gm.mvitals[PM_WOOD_NYMPH].mvflags & G_GONE)
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&& !(gm.mvitals[PM_WATER_NYMPH].mvflags & G_GONE)
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&& !(gm.mvitals[PM_WATER_NYMPH].mvflags & G_GONE)
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&& !(gm.mvitals[PM_MOUNTAIN_NYMPH].mvflags & G_GONE)
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&& !(gm.mvitals[PM_MOUNTAIN_NYMPH].mvflags & G_GONE)
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&& (mtmp = makemon(mkclass(S_NYMPH, 0), u.ux, u.uy, NO_MINVENT|MM_NOMSG))
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&& (mtmp = makemon(mkclass(S_NYMPH, 0), u.ux, u.uy,
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!= 0) {
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NO_MINVENT | MM_NOMSG)) != 0) {
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You("summon %s!", a_monnam(mtmp));
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You("summon %s!", a_monnam(mtmp));
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if (!obj_resists(obj, 93, 100)) {
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if (!obj_resists(obj, 93, 100)) {
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pline("%s shattered!", Tobjnam(obj, "have"));
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pline("%s shattered!", Tobjnam(obj, "have"));
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@@ -1598,8 +1599,9 @@ use_lamp(struct obj *obj)
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return;
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return;
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}
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}
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if (Underwater) {
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if (Underwater) {
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pline(!Is_candle(obj) ? "This is not a diving lamp."
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pline("%s.",
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: "Sorry, fire and water don't mix.");
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!Is_candle(obj) ? "This is not a diving lamp"
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: "Sorry, fire and water don't mix");
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return;
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return;
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}
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}
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/* magic lamps with an spe == 0 (wished for) cannot be lit */
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/* magic lamps with an spe == 0 (wished for) cannot be lit */
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