diff --git a/dat/rumors.fal b/dat/rumors.fal new file mode 100644 index 000000000..0b5201748 --- /dev/null +++ b/dat/rumors.fal @@ -0,0 +1,388 @@ +"So when I die, the first thing I will see in heaven is a score list?" +1st Law of Hacking: leaving is much more difficult than entering. +2nd Law of Hacking: first in, first out. +3rd Law of Hacking: the last blow counts most. +4th Law of Hacking: you will find the exit at the entrance. +A chameleon imitating a mail daemon often delivers scrolls of fire. +A cockatrice corpse is guaranteed to be untainted! +A dead cockatrice is just a dead lizard. +A dragon is just a snake that ate a scroll of fire. +A fading corridor enlightens your insight. +A glowing potion is too hot to drink. +A good amulet may protect you against guards. +A lizard corpse is a good thing to turn undead. +A long worm can be defined recursively. So how should you attack it? +A monstrous mind is a toy forever. +A nymph will be very pleased if you call her by her real name: Lorelei. +A ring of dungeon master control is a great find. +A ring of extra ring finger is useless if not enchanted. +A rope may form a trail in a maze. +A staff may recharge if you drop it for awhile. +A visit to the Zoo is very educational; you meet interesting animals. +A wand of deaf is a more dangerous weapon than a wand of sheep. +A wand of vibration might bring the whole cave crashing about your ears. +A winner never quits. A quitter never wins. +A wish? Okay, make me a fortune cookie! +Afraid of mimics? Try to wear a ring of true seeing. +All monsters are created evil, but some are more evil than others. +Always attack a floating eye from behind! +An elven cloak is always the height of fashion. +Any small object that is accidentally dropped will hide under a larger object. +Archeologists find more bones piles. +Austin Powers says: My Mojo is back! Yeah, baby! +Balrogs do not appear above level 20. +Banana peels work especially well against Keystone Kops. +Be careful when eating bananas. Monsters might slip on the peels. +Better leave the dungeon; otherwise you might get hurt badly. +Beware of the potion of nitroglycerin -- it's not for the weak of heart. +Beware: there's always a chance that your wand explodes as you try to zap it! +Beyond the 23rd level lies a happy retirement in a room of your own. +Changing your suit without dropping your sword? You must be kidding! +Close the door! You're letting the heat out! +Cockatrices might turn themselves to stone faced with a mirror. +Consumption of home-made food is strictly forbidden in this dungeon. +Dark room? Your chance to develop your photographs! +Dark rooms are not *completely* dark: just wait and let your eyes adjust... +David London sez, "Hey guys, *WIELD* a lizard corpse against a cockatrice!" +Death is just life's way of telling you you've been fired. +Demi-gods don't need any help from the gods. +Demons *HATE* Priests and Priestesses. +Didn't you forget to pay? +Didn't your mother tell you not to eat food off the floor? +Direct a direct hit on your direct opponent, directing in the right direction. +Do you want to make more money? Sure, we all do! Join the Fort Ludios guard! +Does your boss know what you're doing right now? +Don't bother wishing for things. You'll probably find one on the next level. +Don't eat too much: you might start hiccoughing! +Don't play NetHack at your work; your boss might hit you! +Don't tell a soul you found a secret door, otherwise it isn't a secret anymore. +Drinking potions of booze may land you in jail if you are under 21. +Drop your vanity and get rid of your jewels! Pickpockets about! +Eat 10 cloves of garlic and keep all humans at a two-square distance. +Eels hide under mud. Use a unicorn to clear the water and make them visible. +Engrave your wishes with a wand of wishing. +Eventually you will come to admire the swift elegance of a retreating nymph. +Ever heard hissing outside? I *knew* you hadn't! +Ever lifted a dragon corpse? +Ever seen a leocrotta dancing the tengu? +Ever seen your weapon glow plaid? +Ever tamed a shopkeeper? +Ever tried digging through a Vault Guard? +Ever tried enchanting a rope? +Floating eyes can't stand Hawaiian shirts. +For any remedy there is a misery. +Giant bats turn into giant vampires. +Good day for overcoming obstacles. Try a steeplechase. +Half Moon tonight. (At least it's better than no Moon at all.) +Help! I'm being held prisoner in a fortune cookie factory! +Housecats have nine lives, kittens only one. +How long can you tread water? +Hungry? There is an abundance of food on the next level. +I guess you've never hit a mail daemon with the Amulet of Yendor... +If you are the shopkeeper, you can take things for free. +If you ask really nicely, the Wizard will give you the Amulet. +If you can't learn to do it well, learn to enjoy doing it badly. +If you thought the Wizard was bad, just wait till you meet the Warlord! +If you turn blind, don't expect your dog to be turned into a seeing-eye dog. +If you want to feel great, you must eat something real big. +If you want to float, you'd better eat a floating eye. +If your ghost kills a player, it increases your score. +Increase mindpower: Tame your own ghost! +It furthers one to see the great man. +It's easy to overlook a monster in a wood. +Just below any trap door there may be another one. Just keep falling! +Katanas are very sharp; watch you don't cut yourself. +Keep a clear mind: quaff clear potions. +Kicking the terminal doesn't hurt the monsters. +Killer bees keep appearing till you kill their queen. +Killer bunnies can be tamed with carrots only. +Latest news? Put `rec.games.roguelike.nethack' in your .newsrc! +Learn how to spell. Play NetHack! +Leprechauns hide their gold in a secret room. +Let your fingers do the walking on the yulkjhnb keys. +Let's face it: this time you're not going to win. +Let's have a party, drink a lot of booze. +Liquor sellers do not drink; they hate to see you twice. +Lunar eclipse tonight. May as well quit now! +Meeting your own ghost decreases your luck considerably! +Money to invest? Take it to the local branch of the Magic Memory Vault! +Monsters come from nowhere to hit you everywhere. +Monsters sleep because you are boring, not because they ever get tired. +Most monsters prefer minced meat. That's why they are hitting you! +Most of the bugs in NetHack are on the floor. +Much ado Nothing Happens. +Multi-player NetHack is a myth. +NetHack is addictive. Too late, you're already hooked. +Never ask a shopkeeper for a price list. +Never burn a tree, unless you like getting whacked with a +5 shovel. +Never eat with glowing hands! +Never mind the monsters hitting you: they just replace the charwomen. +Never play leapfrog with a unicorn. +Never step on a cursed engraving. +Never swim with a camera: there's nothing to take pictures of. +Never teach your pet rust monster to fetch. +Never trust a random generator in magic fields. +Never use a wand of death. +No level contains two shops. The maze is no level. So... +No part of this fortune may be reproduced, stored in a retrieval system, ... +Not all rumors are as misleading as this one. +Nymphs and nurses like beautiful rings. +Nymphs are blondes. Are you a gentleman? +Offering a unicorn a worthless piece of glass might prove to be fatal! +Old hackers never die: young ones do. +One has to leave shops before closing time. +One homunculus a day keeps the doctor away. +One level further down somebody is getting killed, right now. +Only a wizard can use a magic whistle. +Only adventurers of evil alignment think of killing their dog. +Only chaotic evils kill sleeping monsters. +Only real trappers escape traps. +Only real wizards can write scrolls. +Operation OVERKILL has started now. +Ouch. I hate when that happens. +PLEASE ignore previous rumor. +Polymorph into an ettin; meet your opponents face to face to face. +Praying will frighten demons. +Row (3x) that boat gently down the stream, Charon (4x), death is but a dream. +Running is good for your legs. +Screw up your courage! You've screwed up everything else. +Seepage? Leaky pipes? Rising damp? Summon the plumber! +Segmentation fault (core dumped). +Shopkeepers are insured by Croesus himself! +Shopkeepers sometimes die from old age. +Some mazes (especially small ones) have no solutions, says man 6 maze. +Some questions the Sphynx asks just *don't* have any answers. +Sometimes "mu" is the answer. +Sorry, no fortune this time. Better luck next cookie! +Spare your scrolls of make-edible until it's really necessary! +Suddenly, the dungeon will collapse... +Taming a mail daemon may cause a system security violation. +The crowd was so tough, the Stooges won't play the Dungeon anymore, nyuk nyuk. +The leprechauns hide their treasure in a small hidden room. +The longer the wand the better. +The magic word is "XYZZY". +The meek shall inherit your bones files. +The mines are dark and deep, and I have levels to go before I sleep. +The use of dynamite is dangerous. +There are no worms in the UNIX version. +There is a trap on this level! +They say that Demogorgon, Asmodeus, Orcus, Yeenoghu & Juiblex is no law firm. +They say that Geryon has an evil twin, beware! +They say that Medusa would make a terrible pet. +They say that NetHack bugs are Seldon planned. +They say that NetHack comes in 256 flavors. +They say that NetHack is just a computer game. +They say that NetHack is more than just a computer game. +They say that NetHack is never what it used to be. +They say that a baby dragon is too small to hurt or help you. +They say that a black pudding is simply a brown pudding gone bad. +They say that a black sheep has 3 bags full of wool. +They say that a blank scroll is like a blank check. +They say that a cat named Morris has nine lives. +They say that a desperate shopper might pay any price in a shop. +They say that a diamond dog is everybody's best friend. +They say that a dwarf lord can carry a pick-axe because his armor is light. +They say that a floating eye can defeat Medusa. +They say that a fortune only has 1 line and you can't read between it. +They say that a fortune only has 1 line, but you can read between it. +They say that a fountain looks nothing like a regularly erupting geyser. +They say that a gold doubloon is worth more than its weight in gold. +They say that a grid bug won't pay a shopkeeper for zapping you in a shop. +They say that a gypsy could tell your fortune for a price. +They say that a hacker named Alice once level teleported by using a mirror. +They say that a hacker named David once slew a giant with a sling and a rock. +They say that a hacker named Dorothy once rode a fog cloud to Oz. +They say that a hacker named Mary once lost a white sheep in the mazes. +They say that a helm of brilliance is not to be taken lightly. +They say that a hot dog and a hell hound are the same thing. +They say that a lamp named Aladdin's Lamp contains a djinni with 3 wishes. +They say that a large dog named Lassie will lead you to the amulet. +They say that a long sword is not a light sword. +They say that a manes won't mince words with you. +They say that a mind is a terrible thing to waste. +They say that a plain nymph will only wear a wire ring in one ear. +They say that a plumed hat could be a previously used crested helmet. +They say that a potion of oil is difficult to grasp. +They say that a potion of yogurt is a cancelled potion of sickness. +They say that a purple worm is not a baby purple dragon. +They say that a quivering blob tastes different than a gelatinous cube. +They say that a runed broadsword named Stormbringer attracts vortices. +They say that a scroll of summoning has other names. +They say that a shaman can bestow blessings but usually doesn't. +They say that a shaman will bless you for an eye of newt and wing of bat. +They say that a shimmering gold shield is not a polished silver shield. +They say that a spear will hit a neo-otyugh. (Do YOU know what that is?) +They say that a spotted dragon is the ultimate shape changer. +They say that a stethoscope is no good if you can only hear your heartbeat. +They say that a succubus named Suzy will sometimes warn you of danger. +They say that a wand of cancellation is not like a wand of polymorph. +They say that a wood golem named Pinocchio would be easy to control. +They say that after killing a dragon it's time for a change of scenery. +They say that an amulet of strangulation is worse than ring around the collar. +They say that an attic is the best place to hide your toys. +They say that an axe named Cleaver once belonged to a hacker named Beaver. +They say that an eye of newt and a wing of bat are double the trouble. +They say that an incubus named Izzy sometimes makes women feel sensitive. +They say that an opulent throne room is rarely a place to wish you'd be in. +They say that an unlucky hacker once had a nose bleed at an altar and died. +They say that and they say this but they never say never, never! +They say that any quantum mechanic knows that speed kills. +They say that applying a unicorn horn means you've missed the point. +They say that blue stones are radioactive, beware. +They say that building a dungeon is a team effort. +They say that chaotic characters never get a kick out of altars. +They say that collapsing a dungeon often creates a panic. +They say that counting your eggs before they hatch shows that you care. +They say that dipping a bag of tricks in a fountain won't make it an icebox. +They say that dipping an eel and brown mold in hot water makes bouillabaisse. +They say that donating a doubloon is extremely pious charity. +They say that eating royal jelly attracts grizzly owlbears. +They say that eggs, pancakes and juice are just a mundane breakfast. +They say that everyone knows why Medusa stands alone in the dark. +They say that everyone wanted rec.games.hack to undergo a name change. +They say that finding a winning strategy is a deliberate move on your part. +They say that finding worthless glass is worth something. +They say that fortune cookies are food for thought. +They say that gold is only wasted on a pet dragon. +They say that good things come to those that wait. +They say that greased objects will slip out of monsters' hands. +They say that if you can't spell then you'll wish you had a spellbook. +They say that if you live by the sword, you'll die by the sword. +They say that if you play like a monster you'll have a better game. +They say that if you sleep with a demon you might awake with a headache. +They say that if you step on a crack you could break your mother's back. +They say that if you're invisible you can still be heard! +They say that if you're lucky you can feel the runes on a scroll. +They say that in the big picture gold is only small change. +They say that in the dungeon it's not what you know that really matters. +They say that in the dungeon moon rocks are really dilithium crystals. +They say that in the dungeon the boorish customer is never right. +They say that in the dungeon you don't need a watch to tell time. +They say that in the dungeon you need something old, new, burrowed and blue. +They say that in the dungeon you should always count your blessings. +They say that iron golem plate mail isn't worth wishing for. +They say that it takes four quarterstaffs to make one staff. +They say that it's not over till the fat ladies sing. +They say that it's not over till the fat lady shouts `Off with its head'. +They say that kicking a heavy statue is really a dumb move. +They say that kicking a valuable gem doesn't seem to make sense. +They say that leprechauns know Latin and you should too. +They say that minotaurs get lost outside of the mazes. +They say that most trolls are born again. +They say that naming your cat Garfield will make you more attractive. +They say that no one knows everything about everything in the dungeon. +They say that no one plays NetHack just for the fun of it. +They say that no one really subscribes to rec.games.roguelike.nethack. +They say that no one will admit to starting a rumor. +They say that nurses sometimes carry scalpels and never use them. +They say that once you've met one wizard you've met them all. +They say that one troll is worth 10,000 newts. +They say that only David can find the zoo! +They say that only angels play their harps for their pets. +They say that only big spenders carry gold. +They say that orc shamans are healthy, wealthy and wise. +They say that playing NetHack is like walking into a death trap. +They say that problem breathing is best treated by a proper diet. +They say that quaffing many potions of levitation can give you a headache. +They say that queen bees get that way by eating royal jelly. +They say that reading a scare monster scroll is the same as saying Elbereth. +They say that real hackers always are controlled. +They say that real hackers never sleep. +They say that shopkeepers are insured by Croesus himself! +They say that shopkeepers never carry more than 20 gold pieces, at night. +They say that shopkeepers never sell blessed potions of invisibility. +They say that soldiers wear kid gloves and silly helmets. +They say that some Kops are on the take. +They say that some guards' palms can be greased. +They say that some monsters may kiss your boots to stop your drum playing. +They say that sometimes you can be the hit of the party when playing a horn. +They say that the NetHack gods generally welcome your sacrifices. +They say that the Three Rings are named Vilya, Nenya and Narya. +They say that the Wizard of Yendor has a death wish. +They say that the `hair of the dog' is sometimes an effective remedy. +They say that the best time to save your game is now before it's too late. +They say that the biggest obstacle in NetHack is your mind. +They say that the gods are angry when they hit you with objects. +They say that the priesthood are specially favored by the gods. +They say that the way to make a unicorn happy is to give it what it wants. +They say that there are no black or white stones, only gray. +They say that there are no skeletons hence there are no skeleton keys. +They say that there is a clever rogue in every hacker just dying to escape. +They say that there is no such thing as free advice. +They say that there is only one way to win at NetHack. +They say that there once was a fearsome chaotic samurai named Luk No. +They say that there was a time when cursed holy water wasn't water. +They say that there's no point in crying over a gray ooze. +They say that there's only hope left after you've opened Pandora's box. +They say that trap doors should always be marked `Caution: Trap Door'. +They say that using an amulet of change isn't a difficult operation. +They say that water walking boots are better if you are fast like Hermes. +They say that when you wear a circular amulet you might resemble a troll. +They say that when you're hungry you can get a pizza in 30 moves or it's free. +They say that when your god is angry you should try another one. +They say that wielding a unicorn horn takes strength. +They say that with speed boots you never worry about hit and run accidents. +They say that you can defeat a killer bee with a unicorn horn. +They say that you can only cross the River Styx in Charon's boat. +They say that you can only kill a lich once and then you'd better be careful. +They say that you can only wish for things you've already had. +They say that you can train a cat by talking gently to it. +They say that you can train a dog by talking firmly to it. +They say that you can trust your gold with the king. +They say that you can't wipe your greasy bare hands on a blank scroll. +They say that you cannot trust scrolls of rumor. +They say that you could fall head over heels for an energy vortex. +They say that you need a key in order to open locked doors. +They say that you need a mirror to notice a mimic in an antique shop. +They say that you really can use a pick-axe unless you really can't. +They say that you should always store your tools in the cellar. +They say that you should be careful while climbing the ladder to success. +They say that you should call your armor `rustproof'. +They say that you should name your dog Spuds to have a cool pet. +They say that you should name your weapon after your first monster kill. +They say that you should never introduce a rope golem to a succubus. +They say that you should never sleep near invisible ring wraiths. +They say that you should never try to leave the dungeon with a bag of gems. +They say that you should remove your armor before sitting on a throne. +This fortune cookie is copy protected. +This fortune cookie is the property of Fortune Cookies, Inc. +This release contains 10% recycled material. +Time stands still as the succubus changes her calendar to January 1, 2000. +Tired? Try a scroll of charging on yourself. +To achieve the next higher rating, you need 3 more points. +To reach heaven, escape the dungeon while wearing a ring of levitation. +Tourists wear shirts loud enough to wake the dead. +Try calling your katana Moulinette. +Ulch! That meat was painted! +Unfortunately, this message was left intentionally blank. +Using a morning star in the evening has no effect. +Waltz, dumb nymph, for quick jigs vex. +Want a hint? Zap a wand of make invisible on your weapon! +Want to ascend in a hurry? Apply at Gizmonic Institute. +Wanted: shopkeepers. Send a scroll of mail to Mage of Yendor/Level 35/Dungeon. +Warning: fortune reading can be hazardous to your health. +We have new ways of detecting treachery... +Wet towels make great weapons! +What a pity, you cannot read it! +Whatever can go wrong, will go wrong. +When a piercer drops in on you, you will be tempted to hit the ceiling! +When in a maze follow the right wall and you will never get lost. +When you have a key, you don't have to wait for the guard. +Why are you wasting time reading fortunes? +Wish for a master key and open the Magic Memory Vault! +Wizard expects every monster to do its duty. +Wow! You could've had a potion of fruit juice! +Yet Another Silly Message (YASM). +You are destined to be misled by a fortune. +You can get a genuine Amulet of Yendor by doing the following: --More-- +You can make holy water by boiling the hell out of it. +You can protect yourself from black dragons by doing the following: --More-- +You can't get by the snake. +You feel like someone is pulling your leg. +You have to outwit the Sphynx or pay her. +You hear the fortune cookie's hissing! +You may get rich selling letters, but beware of being blackmailed! +You offend Shai-Hulud by sheathing your crysknife without having drawn blood. +You swallowed the fortune! +You want to regain strength? Two levels ahead is a guesthouse! +You will encounter a tall, dark, and gruesome creature...