Changes to player selection dialog support to respond to per-monitor DPI.

This commit is contained in:
Bart House
2019-10-31 20:18:27 -07:00
parent ded40818f1
commit 215815c0b5
4 changed files with 419 additions and 153 deletions
+13 -1
View File
@@ -201,6 +201,18 @@
<ClInclude Include="$(WinWin32Dir)mhstatus.h" />
<ClInclude Include="$(WinWin32Dir)mhtext.h" />
<ClInclude Include="$(WinWin32Dir)winMS.h" />
<ClInclude Include="..\resource.h" />
</ItemGroup>
<ItemGroup>
<Image Include="..\mnsel.bmp" />
<Image Include="..\mnselcnt.bmp" />
<Image Include="..\mnunsel.bmp" />
<Image Include="..\NETHACK.ICO" />
<Image Include="..\petmark.bmp" />
<Image Include="..\pilemark.bmp" />
<Image Include="..\rip.bmp" />
<Image Include="..\splash.bmp" />
<Image Include="..\tiles.bmp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
@@ -212,4 +224,4 @@
<Target Name="AfterRebuild">
<MSBuild Projects="afternethack.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>
</Project>