BL_RESET usage for window port status line updating
Like BL_FLUSH, only send BL_RESET if the window port has indicated it wants them via setting the appropriate WC2 bits in its window_procs structure. Update documentation.
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@@ -774,8 +774,23 @@ to support:
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| wraptext | WC2_WRAPTEXT | wc2_wraptext |boolean |
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| selectsaved | WC2_SELECTSAVED | wc2_selectsaved |boolean |
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| hitpointbar | WC2_HITPOINTBAR | wc2_hitpointbar |boolean |
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| hitpointbar | WC2_HITPOINTBAR | wc2_hitpointbar |boolean |
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+--------------------+--------------------+--------------------+--------+
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more wincap2 for STATUS_HILITES support and control
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+--------------------------------- +---------------------------+
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| To inform the game engine | |
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| that the window port is equipped | bit to set in wincap mask |
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| to receive the following in its | |
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| x_status_update() routine | |
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|----------------------------------+---------------------------+
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| BL_FLUSH to render buffered | WC2_FLUSH_STATUS |
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| field changes now | |
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|----------------------------------+---------------------------+
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| BL_RESET to indicate that all | WC2_RESET_STATUS |
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| fields should be redone | |
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+----------------------------------+---------------------------+
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align_message -- where to place message window (top, bottom, left, right)
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align_status -- where to place status display (top, bottom, left, right).
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ascii_map -- port should display an ascii map if it can.
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