diff --git a/src/display.c b/src/display.c index a11494686..66b4c35d1 100644 --- a/src/display.c +++ b/src/display.c @@ -1,4 +1,4 @@ -/* NetHack 3.7 display.c $NHDT-Date: 1661295668 2022/08/23 23:01:08 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.192 $ */ +/* NetHack 3.7 display.c $NHDT-Date: 1672561294 2023/01/01 08:21:34 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.200 $ */ /* Copyright (c) Dean Luick, with acknowledgements to Kevin Darcy */ /* and Dave Cohrs, 1990. */ /* NetHack may be freely redistributed. See license for details. */ @@ -364,11 +364,11 @@ unmap_invisible(coordxy x, coordxy y) /* * unmap_object() * - * Remove something from the map when the hero realizes it's not there any - * more. Replace it with background or known trap, but not with any other - * If this is used for detection, a full screen update is imminent anyway; - * if this is used to get rid of an invisible monster notation, we might have - * to call newsym(). + * Remove something from the map when the hero realizes it's not there + * anymore. Replace it with background or known trap, but not with + * any other remembered object. If this is used for detection, a full + * screen update is imminent anyway; if this is used to get rid of an + * invisible monster notation, we might have to call newsym(). */ void unmap_object(register coordxy x, register coordxy y)