diff --git a/dat/hh b/dat/hh new file mode 100644 index 000000000..1bd882f36 --- /dev/null +++ b/dat/hh @@ -0,0 +1,109 @@ +y k u 7 8 9 Move commands: + \|/ \|/ yuhjklbn: go one step in specified direction +h-.-l 4-.-6 YUHJKLBN: go in specified direction until you + /|\ /|\ hit a wall or run into something +b j n 1 2 3 g: run in direction until something + numberpad interesting is seen + G, same, except a branching corridor isn't + < up ^: considered interesting + > down m: move without picking up objects/fighting + F: fight even if you don't sense a monster + If the number_pad option is set, the number keys move instead. + +General commands: +? help display one of several informative texts +#quit quit end the game without saving current game +S save save the game (to be continued later) and exit +! sh escape to some SHELL (if allowed) +^Z suspend suspend the game (independent of your current suspend char) +O options set options +/ whatis tell what a map symbol represents +\ known display list of what's been discovered +v version display version number +V history display game history +X explore switch the game to explore (discovery) mode +^A again redo the previous command (^A denotes the keystroke CTRL-A) +^R redraw redraw the screen +^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) +# introduces an extended command (#? for a list of them) + +Game commands: +^D kick kick (a door, or something else) +^T 'port teleport (if you can) +^X show show your attributes +a apply apply or use a tool (pick-axe, key, camera, etc.) +A armor take off all armor +c close close a door +C call name an individual monster (ex. baptize your dog) +d drop drop an object. d7a: drop seven items of object 'a' +D Drop drop selected types of objects +e eat eat something +E engrave write a message in the dust on the floor (E- use fingers) +f fire fire ammunition from quiver +F fight followed by direction, fight a monster +i invent list your inventory (all objects you are carrying) +I Invent list selected parts of your inventory + Iu: list unpaid objects + Ix: list unpaid but used up items + I$: count your money +o open open a door +p pay pay your bill (in a shop) +P puton put on an accessory (ring, amulet, etc) +q quaff drink a potion +Q quiver select ammunition for quiver +r read read a scroll or spellbook +R remove remove an accessory (ring, amulet, etc) +s search search for secret doors, hidden traps and monsters +t throw throw or shoot a weapon +T takeoff take off some armor +w wield wield a weapon (w- wield nothing) +W wear put on some armor +x xchange swap wielded and secondary weapons +z zap zap a wand +Z Zap cast a spell +< up go up the stairs +> down go down the stairs +^ trap_id identify a previously found trap +),[,=,",( ask for current items of specified symbol in use +* ask for combination of ),[,=,",( all at once +$ gold count your gold ++ spells list the spells you know; also rearrange them if desired +_ travel move via a shortest-path algorithm to a point on the map +. rest wait a moment +, pickup pick up all you can carry +@ toggle "pickup" (auto pickup) option on and off +: look look at what is here +; farlook look at what is somewhere else by selecting a map symbol + +Keyboards that have a meta key can also use these extended commands +via the meta modifier instead of the # prefix: + +M-2 twoweapon toggle two-weapon combat +M-a adjust adjust inventory letters +M-c chat talk to someone +M-d dip dip an object into something +M-e enhance advance or check weapons skills +M-f force force a lock +M-i invoke invoke an object's special powers +M-j jump jump to another location +M-l loot loot a box on the floor +M-m monster use a monster's special ability +M-n name name an item or type of object +M-o offer offer a sacrifice to the gods +M-p pray pray to the gods for help +M-q quit stop playing +M-r rub rub a lamp +M-s sit sit down +M-t turn turn undead +M-u untrap untrap something +M-v version print compile time options for this version +M-w wipe wipe off your face + +If the "number_pad" option is on, these additional variants are available: + +n followed by number of times to repeat the next command +j jump jump to another location +k kick kick something (usually a door) +l loot loot a box on the floor +N name name an item or type of object +u untrap untrap something (usually a trapped object)