!GOLDOBJ gold in inventory (trunk only)

Simplify the insertion into and removal from of gold in inventory for
the !GOLDOBJ configuration.  If GOLDOBJ ever becomes unconditional this
will be superfluous, but in the mean time it unclutters the container and
drop code.  Also, tweak a recent getobj() hack so that its purpose might
be a bit clearer.
This commit is contained in:
nethack.rankin
2007-01-06 04:53:56 +00:00
parent 15122d269c
commit 21caf64b86
4 changed files with 68 additions and 55 deletions

View File

@@ -694,7 +694,44 @@ register long q;
context.botl = 1;
return(otmp);
}
/* used for container apply/#loot and multi-item Drop */
struct obj *
insert_gold_into_invent()
{
struct obj *u_gold = 0;
if (u.ugold) {
u_gold = mkgoldobj(u.ugold);
u_gold->in_use = 1;
u.ugold = u_gold->quan; /* put the gold back on status line */
assigninvlet(u_gold); /* should yield '$' */
u_gold->where = OBJ_INVENT;
u_gold->nobj = invent;
invent = u_gold;
}
return u_gold;
}
/* undo insert_gold_into_invent; gold might have been used up though */
void
remove_gold_from_invent()
{
struct obj *u_gold = invent; /* we expect gold to be first */
if (u_gold && u_gold->otyp == GOLD_PIECE) {
invent = u_gold->nobj;
u_gold->where = OBJ_FREE;
dealloc_obj(u_gold);
#if 0
} else if ((u_gold = carrying(GOLD_PIECE)) != 0) {
u.ugold += u_gold->quan; /* freeinv will subtract it back out */
freeinv(u_gold);
dealloc_obj(u_gold);
#endif
}
}
#endif /* !GOLDOBJ */
STATIC_OVL void
compactify(buf)
@@ -799,13 +836,6 @@ register const char *let,*word;
#ifndef GOLDOBJ
if(*let == COIN_CLASS) let++,
usegold = TRUE, allowgold = (u.ugold ? TRUE : FALSE);
if (firstobj && firstobj->oclass == COIN_CLASS) {
/* gold has been inserted into inventory; skip it during
inventory letter collection */
u_gold = firstobj;
firstobj = u_gold->nobj;
allowgold = usegold;
}
#else
if(*let == COIN_CLASS) let++, usegold = TRUE;
#endif
@@ -837,7 +867,15 @@ register const char *let,*word;
if(allownone) *bp++ = '-';
#ifndef GOLDOBJ
if(allowgold) *bp++ = def_oc_syms[COIN_CLASS].sym;
if(allowgold) {
*bp++ = def_oc_syms[COIN_CLASS].sym;
if (firstobj && firstobj->otyp == GOLD_PIECE) {
/* gold has been inserted into inventory; skip it during
inventory letter collection */
u_gold = firstobj;
firstobj = u_gold->nobj;
}
}
#endif
if(bp > buf && bp[-1] == '-') *bp++ = ' ';
ap = altlets;