quest message tweaks
From a list of bugs sent by <email deleted>, the initial message for
the knight quest included the phrase "looking closer" which isn't suitable
if the hero is blind at the time. Also, one samurai guardian message used
"ninja" (assassin, more or less) where it ought to have been using "ronin"
(samurai without any master, a disgrace).
The archeologist and tourist quests' initial messages had similar
blindness problems with "look". (There are still at least 3 other places
which use "appear"; I've left those alone.)
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@@ -162,6 +162,8 @@ tombstone's reason for death after being killed by mis-returning Mjollnir
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varied depending upon whether it was fully identified
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tombstone's reason for death from kicking an object could include so much
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detail about the object that is was too verbose
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several quest messages were worded inappropriately if the hero was blind
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a samurai quest guardian message used "ninja" where "ronin" was intended
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Platform- and/or Interface-Specific Fixes
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