getpos() for objects
Extend the 'm' and 'M' functionality (move cursor to nearest monster or farthest monster, respectively, then to next nearest/next farthest when used successively) to 'o' and 'O' for objects. 'M' was picking the wrong monster (nearest) on first use; now fixed. Hero is now included in the monster list, and will be the last one reached if you cycle all the way through in either direction. (Makes it easier to tell that you have actually been all the way through. Unfortunately, objects don't have any seen-'em-all indicator. Perhaps the hero's coordinates should go on that list too?)
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@@ -87,20 +87,14 @@ requiver pickup_thrown objects if quiver is empty
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make mimics mimicing walls or trees also block light
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stepping onto lava destroyed non-fireproof water walking boots but left other
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vulnerable boot types intact
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allow moving cursor to monsters with 'm' and 'M' when asked for map location
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fix death reason when eating tainted glob of <monster> (not corpse)
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use appropriate place name for drum of earthquake shakes
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fix unmapped branch stairs on sokoban level
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redraw map when hilite_pile is toggled to display the highlighting
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make commands that accept a count prefix for item selection
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show "Count:" like command repeating does
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allow picking a used inventory letter from menu when #adjusting
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zapping wand of opening at yourself, unlock carried boxes
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dissolve iron bars by force-fighting with wielded potion of acid
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poison breath leaves a trail of poison gas
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make vault guard accept names starting with number
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fix weight of containers in special levels
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allow knife and stiletto as possible tin opening tools
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make the raven medusa level shortsighted
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fix possible segfault in lev_comp when map was too tall
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@@ -134,10 +128,17 @@ General New Features
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--------------------
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naming Sting or Orcrist now breaks illiterate conduct
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different feedback for reading a scroll of mail created by writing with marker
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wizard mode #wizintrinsic
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reading non-cursed scroll of enchant weapon uncurses welded tin opener
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if hero has no jumping ability but knows the jumping spell, the #jump command
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will attempt to cast the spell
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allow moving cursor to monsters with 'm' (nearest first) and 'M' (furthest
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first) when asked for map location, or to objects with 'o' and 'O'
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allow picking a used inventory letter from menu when #adjusting
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zapping wand of opening at yourself, unlock carried boxes
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dissolve iron bars by force-fighting with wielded potion of acid
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poison breath leaves a trail of poison gas
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allow knife and stiletto as possible tin opening tools
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wizard mode #wizintrinsic command
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additional tribute passages for The Colour of Magic, The Light Fantastic,
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Equal Rites, Snuff, and Raising Steam
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compile-time options SIMPLE_MAIL and SERVER_ADMIN_MSG for public server use
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