Monsters can see player resistances
If monsters see you resist something, generally elemental or magical attack, or if they see you reflect an attack, they learn that and will adjust their attack accordingly. Originally from SporkHack, but this version comes via EvilHack with some minor changes.
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@@ -542,9 +542,10 @@ drinksink(void)
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break;
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case 2:
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You("take a sip of scalding hot %s.", hliquid("water"));
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if (Fire_resistance)
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if (Fire_resistance) {
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pline("It seems quite tasty.");
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else
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monstseesu(M_SEEN_FIRE);
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} else
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losehp(rnd(6), "sipping boiling water", KILLED_BY);
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/* boiling water burns considered fire damage */
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break;
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