bundle the display-related hints, that tell bot() and others
that an update is required, into a struct. Remove it from context since there is no reason to save those.
This commit is contained in:
46
src/potion.c
46
src/potion.c
@@ -96,7 +96,7 @@ make_confused(long xtime, boolean talk)
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You_feel("less %s now.", Hallucination ? "trippy" : "confused");
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}
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if ((xtime && !old) || (!xtime && old))
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gc.context.botl = TRUE;
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display.botl = TRUE;
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set_itimeout(&HConfusion, xtime);
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}
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@@ -123,7 +123,7 @@ make_stunned(long xtime, boolean talk)
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}
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}
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if ((!xtime && old) || (xtime && !old))
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gc.context.botl = TRUE;
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display.botl = TRUE;
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set_itimeout(&HStun, xtime);
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}
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@@ -157,7 +157,7 @@ make_sick(long xtime,
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}
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set_itimeout(&Sick, xtime);
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u.usick_type |= type;
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gc.context.botl = TRUE;
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display.botl = TRUE;
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} else if (old && (type & u.usick_type)) {
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/* was sick, now not */
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u.usick_type &= ~type;
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@@ -170,7 +170,7 @@ make_sick(long xtime,
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You_feel("cured. What a relief!");
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Sick = 0L; /* set_itimeout(&Sick, 0L) */
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}
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gc.context.botl = TRUE;
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display.botl = TRUE;
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}
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kptr = find_delayed_killer(SICK);
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@@ -200,7 +200,7 @@ make_slimed(long xtime, const char *msg)
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#endif
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set_itimeout(&Slimed, xtime);
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if ((xtime != 0L) ^ (old != 0L)) {
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gc.context.botl = TRUE;
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display.botl = TRUE;
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if (msg)
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pline("%s", msg);
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}
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@@ -227,7 +227,7 @@ make_stoned(long xtime, const char *msg, int killedby, const char *killername)
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#endif
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set_itimeout(&Stoned, xtime);
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if ((xtime != 0L) ^ (old != 0L)) {
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gc.context.botl = TRUE;
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display.botl = TRUE;
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if (msg)
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pline("%s", msg);
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}
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@@ -246,7 +246,7 @@ make_vomiting(long xtime, boolean talk)
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talk = FALSE;
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set_itimeout(&Vomiting, xtime);
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gc.context.botl = TRUE;
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display.botl = TRUE;
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if (!xtime && old)
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if (talk)
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You_feel("much less nauseated now.");
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@@ -336,7 +336,7 @@ toggle_blindness(void)
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boolean Stinging = (uwep && (EWarn_of_mon & W_WEP) != 0L);
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/* blindness has just been toggled */
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gc.context.botl = TRUE; /* status conditions need update */
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display.botl = TRUE; /* status conditions need update */
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gv.vision_full_recalc = 1; /* vision has changed */
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/* this vision recalculation used to be deferred until moveloop(),
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but that made it possible for vision irregularities to occur
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@@ -428,7 +428,7 @@ make_hallucinated(
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(eg. Qt windowport's equipped items display) */
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update_inventory();
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gc.context.botl = TRUE;
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display.botl = TRUE;
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if (talk)
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pline(message, verb);
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}
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@@ -447,7 +447,7 @@ make_deaf(long xtime, boolean talk)
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set_itimeout(&HDeaf, xtime);
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if ((xtime != 0L) ^ (old != 0L)) {
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gc.context.botl = TRUE;
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display.botl = TRUE;
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if (talk)
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You(old && !Deaf ? "can hear again."
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: "are unable to hear anything.");
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@@ -458,7 +458,7 @@ make_deaf(long xtime, boolean talk)
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void
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make_glib(int xtime)
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{
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gc.context.botl |= (!Glib ^ !!xtime);
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display.botl |= (!Glib ^ !!xtime);
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set_itimeout(&Glib, xtime);
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/* may change "(being worn)" to "(being worn; slippery)" or vice versa */
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if (uarmg)
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@@ -655,7 +655,7 @@ peffect_restore_ability(struct obj *otmp)
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WEAK or worse, but that's handled via ATEMP(A_STR) now */
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if (ABASE(i) < lim) {
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ABASE(i) = lim;
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gc.context.botl = 1;
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display.botl = 1;
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/* only first found if not blessed */
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if (!otmp->blessed)
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break;
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@@ -1232,7 +1232,7 @@ peffect_gain_energy(struct obj *otmp)
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u.uen = u.uenmax;
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else if (u.uen <= 0)
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u.uen = 0;
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gc.context.botl = 1;
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display.botl = 1;
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exercise(A_WIS, TRUE);
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}
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@@ -1433,7 +1433,7 @@ healup(int nhp, int nxtra, boolean curesick, boolean cureblind)
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make_vomiting(0L, TRUE);
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make_sick(0L, (char *) 0, TRUE, SICK_ALL);
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}
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gc.context.botl = 1;
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display.botl = 1;
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return;
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}
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@@ -1936,7 +1936,7 @@ potionbreathe(struct obj *obj)
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ABASE(i)++;
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/* only first found if not blessed */
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isdone = !(obj->blessed);
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gc.context.botl = 1;
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display.botl = 1;
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}
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if (++i >= A_MAX)
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i = 0;
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@@ -1945,24 +1945,24 @@ potionbreathe(struct obj *obj)
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break;
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case POT_FULL_HEALING:
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if (Upolyd && u.mh < u.mhmax)
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u.mh++, gc.context.botl = 1;
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u.mh++, display.botl = 1;
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if (u.uhp < u.uhpmax)
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u.uhp++, gc.context.botl = 1;
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u.uhp++, display.botl = 1;
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cureblind = TRUE;
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/*FALLTHRU*/
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case POT_EXTRA_HEALING:
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if (Upolyd && u.mh < u.mhmax)
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u.mh++, gc.context.botl = 1;
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u.mh++, display.botl = 1;
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if (u.uhp < u.uhpmax)
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u.uhp++, gc.context.botl = 1;
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u.uhp++, display.botl = 1;
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if (!obj->cursed)
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cureblind = TRUE;
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/*FALLTHRU*/
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case POT_HEALING:
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if (Upolyd && u.mh < u.mhmax)
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u.mh++, gc.context.botl = 1;
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u.mh++, display.botl = 1;
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if (u.uhp < u.uhpmax)
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u.uhp++, gc.context.botl = 1;
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u.uhp++, display.botl = 1;
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if (obj->blessed)
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cureblind = TRUE;
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if (cureblind) {
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@@ -1984,7 +1984,7 @@ potionbreathe(struct obj *obj)
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else
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u.uhp -= 5;
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}
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gc.context.botl = 1;
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display.botl = 1;
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exercise(A_CON, FALSE);
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}
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break;
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@@ -2831,7 +2831,7 @@ split_mon(
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if (mtmp2) {
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mtmp2->mhpmax = u.mhmax / 2;
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u.mhmax -= mtmp2->mhpmax;
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gc.context.botl = 1;
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display.botl = 1;
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You("multiply%s!", reason);
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}
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} else {
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