From 242a7ba796245bc30d2ea8b2eb72cba52d5b0f47 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Thu, 19 Jan 2023 19:59:19 +0200 Subject: [PATCH] Boomerang hitting a sink is noisy --- src/zap.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/zap.c b/src/zap.c index 18c872947..2f1279476 100644 --- a/src/zap.c +++ b/src/zap.c @@ -3853,6 +3853,7 @@ boomhit(struct obj *obj, coordxy dx, coordxy dy) if (IS_SINK(levl[gb.bhitpos.x][gb.bhitpos.y].typ)) { if (!Deaf) pline("Klonk!"); + wake_nearto(gb.bhitpos.x, gb.bhitpos.y, 20); break; /* boomerang falls on sink */ } /* ct==0, initial position, we want next delta to be same;