Make plane of fire hot
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@@ -6,7 +6,7 @@
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--
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--
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des.level_init({ style = "solidfill", fg = " " });
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des.level_init({ style = "solidfill", fg = " " });
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des.level_flags("mazelevel", "noteleport", "hardfloor", "shortsighted")
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des.level_flags("mazelevel", "noteleport", "hardfloor", "shortsighted", "hot")
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-- The player lands, upon arrival, in the
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-- The player lands, upon arrival, in the
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-- lower-right. The location of the
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-- lower-right. The location of the
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-- portal to the next level is randomly chosen.
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-- portal to the next level is randomly chosen.
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