Amiga: defensive NULL/bounds guards in menus and window creation
Guard the gd lookup in DoMenuScroll's GADGETUP/MOUSEMOVE branches so a window with no GadgetID==1 does not deref NULL; match the existing guards in the keyboard-scroll branches. In the keyboard selector and MENU_UNSELECT_ALL paths, only mutate items with canselect set so a non-selectable header cannot have its str stomped. Clamp MENU_LAST_PAGE topidx to >= 0. Make find_menu_item return NULL on negative idx instead of the head item. Guard the PROMPTFIRST data[] shuffle behind cury > 0. In amii_destroy_nhwindow's NHW_OVER branch use cw->win with a NULL guard instead of dereferencing amii_wins[WIN_OVER]->win blindly. Range-check the type argument to amii_create_nhwindow. Fix the *argv_in[1] precedence bug so the -L/-l flag does not deref NULL when it is the last argument. Wrap AllocAslRequest result in a NULL check before AslRequestTags/FreeAslRequest. Defensively bounds-check the idx argument to DispCol. Replace the -25937 signed-int literal in clipwin's PropInfo with the equivalent UWORD value 39599. Simplify amii_start_menu's free loop; switch DoMenuScroll's inventory title and Count display to Snprintf, and stop passing countString to pline as a format.
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+23
-11
@@ -32,8 +32,7 @@ amii_start_menu(winid window, unsigned long mbehavior UNUSED)
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cw->data = NULL;
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}
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for (mip = cw->menu.items, i = 0;
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(mip = cw->menu.items) && i < cw->menu.count; ++i) {
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while ((mip = cw->menu.items) != NULL) {
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cw->menu.items = mip->next;
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free(mip);
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}
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@@ -149,11 +148,13 @@ amii_end_menu(winid window, const char *morestr)
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cw->menu.last->next = cw->menu.items;
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cw->menu.items = cw->menu.last;
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cw->menu.last = mip;
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t = cw->data[cw->cury - 1];
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for (i = cw->cury - 1; i > 0; i--) {
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cw->data[i] = cw->data[i - 1];
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if (cw->cury > 0) {
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t = cw->data[cw->cury - 1];
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for (i = cw->cury - 1; i > 0; i--) {
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cw->data[i] = cw->data[i - 1];
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}
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cw->data[0] = t;
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}
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cw->data[0] = t;
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#endif
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}
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@@ -190,6 +191,8 @@ amii_menu_item *
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find_menu_item(struct amii_WinDesc *cw, int idx)
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{
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amii_menu_item *mip;
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if (idx < 0)
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return NULL;
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for (mip = cw->menu.items; idx > 0 && mip; mip = mip->next)
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--idx;
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@@ -336,7 +339,8 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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nw->Screen = HackScreen;
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if (win == WIN_INVEN) {
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sprintf(title, "%s the %s's Inventory", svp.plname, svp.pl_character);
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Snprintf(title, sizeof title, "%s the %s's Inventory",
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svp.plname, svp.pl_character);
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nw->Title = title;
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if (lastinvent.MaxX != 0) {
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nw->LeftEdge = lastinvent.MinX;
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@@ -606,7 +610,8 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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if (how == PICK_ANY) {
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amip = cw->menu.items;
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while (amip) {
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if (amip->selected) {
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if (amip->canselect && amip->selector
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&& amip->selected) {
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amip->selected = FALSE;
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amip->count = -1;
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amip->str[SOFF + 2] = '-';
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@@ -738,8 +743,9 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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} else {
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reset_counting = TRUE;
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}
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sprintf(countString, "Count: %d", count);
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pline(countString);
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Snprintf(countString, sizeof countString,
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"Count: %ld", count);
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pline("%s", countString);
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}
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} else if (code == CTRL('D') || code == CTRL('U')
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|| code == MENU_NEXT_PAGE
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@@ -761,7 +767,7 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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if (code == MENU_FIRST_PAGE) {
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topidx = 0;
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} else if (code == MENU_LAST_PAGE) {
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topidx = cw->maxrow - wheight;
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topidx = max(0, cw->maxrow - wheight);
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} else
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for (i = 0; i < endcnt; ++i) {
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if (code == CTRL('D') || code == MENU_NEXT_PAGE) {
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@@ -851,6 +857,8 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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} else {
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int selected = FALSE;
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for (amip = cw->menu.items; amip; amip = amip->next) {
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if (!amip->canselect)
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continue;
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if (amip->selector == code) {
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if (how == PICK_ONE)
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aredone = 1;
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@@ -905,6 +913,8 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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aredone = 1;
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for (gd = w->FirstGadget; gd && gd->GadgetID != 1;)
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gd = gd->NextGadget;
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if (!gd)
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break;
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pip = (struct PropInfo *) gd->SpecialInfo;
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totalvis = CountLines(win);
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@@ -917,6 +927,8 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
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case MOUSEMOVE:
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for (gd = w->FirstGadget; gd && gd->GadgetID != 1;)
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gd = gd->NextGadget;
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if (!gd)
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break;
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pip = (struct PropInfo *) gd->SpecialInfo;
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totalvis = CountLines(win);
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