fix #H8237 - corpse on an invalid trap

It's possible to get a rolling boulder trap which doesn't have any
boulder.  That isn't invalid, but if/when it happens on a shallow
level it shouldn't be covered by the corpse of a fake adventurer
since such a trap won't kill anyone.
This commit is contained in:
PatR
2019-02-21 17:53:19 -08:00
parent 738dce6b00
commit 2579a3dcbb
2 changed files with 26 additions and 11 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.260 $ $NHDT-Date: 1550784489 2019/02/21 21:28:09 $
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.261 $ $NHDT-Date: 1550800390 2019/02/22 01:53:10 $
This fixes36.2 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.1 in April 2018. Please note, however,
@@ -378,6 +378,8 @@ after using 'f' to fire/throw with autoquiver enabled and numpad off, then
suitable to autoquiver it would pick the item in the inventory slot
corresponding to the direction letter from preceding 'fire' (and if
there was such an item, then ask for direction since ^A data ran out)
early rolling boulder trap lacking any boulder might still have the corpse
of a dead adventurer
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository